Gravity Station has its own site now. This page is kept for the Tracston project archive.
Go to playgravitystation.com →Rotate gravity. Solve the lab.
A sci-fi physics puzzle game where the player does not move the blocks directly. Tap a direction, change gravity, and every stone, core, laser, portal, wormhole and hazard reacts at once.



The world does not move. Gravity does.
Each move shifts the entire chamber. Simple early levels teach the rule, then the board expands into lasers, portals, black holes, wormholes, debris, time shifts and dense late-game puzzles.
One clean mechanic
Tap up, down, left or right. Everything loose falls together, so every move rearranges the whole puzzle.
Progressive chambers
The campaign starts small, then expands every milestone into bigger boards, more stones and new hazards.
Space lab presentation
Metal UI, neon-blue lab styling, rotating worlds, visible gems, soundtrack selection and phone-first controls.
App Store capture set.
Current iPhone screenshots from Gravity Station.










Google Play capture set.
Android phone screenshots from Gravity Station.








Built to grow from simple to serious.
Unity mobile release track.
Gravity Station is moving through mobile-store beta release.
The current build includes the full mobile shell, progressive generated stages, soundtrack controls, Android and iPhone release assets, and store-ready marketing collateral.